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best silent hill game in a long time<br /> any true fan should enjoy this game

9.5

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Masterpiece"

Summary

Downpour met all my expectations, its everything I wanted in a silent hill game.
The game builds and builds with tension, the storyline and atmosphere are the strongest parts about the game.
The game takes its time, and slowly builds the tension, and this is a good thing, it doesn't just throw action and blood at you every 2 seconds.
The music and sound effects are the best Ive heard from the series since The Room.
The controlls and camera work really well, and are easy to get a hang of.
The fighting is also easy to get a hang of, but your better off running cause the enemies deal out the damage.
I love the new weapon system, it really builds up tension not knowing when your weapon will break, but its not frustrating like in Origins
This is not Homecoming, this is something better.
I'd say the best silent hill game since part 3


Now for the bad which isn't much.
The character models look a little rough around the edges, and the frame-rate lags a bit, but there's so many great things about this game, that these issues are easily ignored
I feel silent hill is back, and Vatra did an awesome job.




Amazing.

10

Editors' Choice
Difficulty:
Very Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Immersive"

Summary

An excellent addition to the Silent Hill franchise! I love the option to choose good or evil. Reminds me of Condemned and The Suffering mixed into one glorious game. Opening prison scene is very graphic so be ready for it. Great element of mystery. Easy controls, love the option to choose easy, medium or hard. Murphy Pendleton makes an awesome lead, a very likable character despite his being in prison. (him being handsome didn't hurt!) Very engaging, makes you want Murphy to escape, even if it is to Silent Hill. Music isn't the same without Yakaira but it's ok, Silent Hill is Silent Hill no matter what. They kept the same sound effects of turning pages and finding weapons. Graphics are clear and game play is smooth. Unlike Shattered Memories you have ample weapons! Love the option to put your flashlight on your hip or hold it.

You definitely have to check this one out. Go out and buy it today!




Is this as good as Team Silent's games?

8.0

Superb
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Ambitious"

Summary

Silent Hill: Downpour sets it self a bit higher than Homecoming in terms of music, art, graphics and also game play. The storyline also really shines in this one, having quite a nice multi-ending. One of which is kind of an easter egg, very short, but also kind of cool. I will make this clear though. This game, like Homecoming, is far from perfect...but I love this game.

The storyline involves Murphy Pendleton, a prisoner that escapes thanks to a transfer bus that runs off the road to a tumbly twisty adventure. Murphy survives, and for awhile thinks he is the only one. Though as you go through you realize a female officer is after you. You meet her many times in the game and you sometimes wonder if this is just your SH trip or if she is having her own, (The answer isn'y as clear as you think though..) As you go through the game you learn more about the female officer and Murphy, and trust me, if you think you know where the game is going like I did, you will probably be surprised. You get little pieces of information through the game like newspaper clippings that tell you the REAL ending to the game even if you get the bad one, you should be able to understand which one is real, the good or bad.

Sadly the game suffers from the same thing Double Helix's Homecoming did. A vague character set up. At one point you meet a character and then he gets taken away along with another. You meet Character B again but you never see Character A at all, even though you believe he is important. The game makes you feel like he will help you in your journey only to be left in the rain, (haha pun....sorry.) Is this a fault? I'd say in any other type of game it would be very dis-jointing. For Silent Hill though it is passable, but still annoying.

Music takes an interesting change in direction for the better. Instead of having a lot of random sounds and clanking of metal, it replaces it with a very mellow dramatic tune which works great. It adds a sense of terror but also innocence to the entire game. That's what I felt from Murphy, he is innocent inside but also full of terror. He is capable of doing things...murdering..surviving. This entire time you question your self if he is honest as he pleads he is not guilty, or just a very good liar. One part in the game is also very nice and chilling, which involvesa play in an orphanage. Sent chills down my bones with the mixture of child opera music and rusty rooms.

Graphics and art direction are fantastic though not with out their problems. Murphy's clothing bends and molds to the movement of his body quite nicely and the rain or wetness absorbs into the fabric to give that balance sense of a true downpour. You actually believe you are in a situation of extreme water which is very important for what this game is trying to make you feel, (The sensation of drowning under all of your guilt or confusion.) Like I did mention before though, the graphics make the game chug at times. For the PS3 version, the one I played, it fully installs to the HDD (I know this because as I play the Blu-ray stops spinning in the drive and is replaced with the low hum of the hard drive ticking.) Though even with this, it still needs time to load rooms, with out the help of a loading screen. This seems like a smooth idea but this game is much more pleasing to the eye than Homecoming, and with that brings a lot of moments of extreme chugging. It's important to know though that this never ruins the game and combat never suffers.

Speaking about the combat, it is typical Silent Hill. If you are expecting some great shooting mechanics or hand to hand, please look elsewhere. This is not Resident Evil and it is not trying to be an action game. The combat in this game serves it good enough and I found the entire play through to be easy enough. The combat never once hindered me at all.

Vatra games has done a better job of catching the Silent Hill feeling with out completely ripping off any other Silent Hill formula. I'm talking about Nurses, Pyramid Head, and the other things Homecoming (From Double Helix) ripped off from the movie. Though can you really blame them for looking to other sources to make a Silent Hill game? I would imagine a lot of R & D would have to be done to be able to craft something convincing enough. Another nice to know fact would be that Downpour does not suffer from any major game breaking glitches (That I ran into at least) unlike Homecoming from which I ran into two game breaking glitches in total.

I'm not trying to destroy Homecoming, I'm honestly not. I actually enjoy it quite a lot. I'm just saying if you had any major grips with Homecoming, they were properly handled in Downpour. Any Silent Hill fan that has been waiting for the next journey to their favorite little town will be happy to know that this game offers more Silent Hill exploring than possibly any of the older games did. Now if it does it as well is up to you.

For my final say, from one Silent Hill fan who has played them all many times over, well down Vatra. You are not Team Silent but you are pretty darn close! My hat's off to you!

8/10 Final Say




quick, honest review from a survival horror fan

8.0

Superb
Difficulty:
Just Right
Time Spent:
10 Hours or Less
The Bottom Line:
"Underappreciated"

Summary

I played every Silent Hill game, this game isn't as amazing as the Dead Space games, but it has a new twist on the series. Previous SH games revolves about the story on the town, this one revolves around your player and his past/ secrets. Unlike homecoming, you're not a deadly combatant and it makes it more real, here is the break down Pros/cons:

PROS: Weapon Break down, great puzzles (you can set the difficulty), you can only carry what you can realistically hold (no more carry 10 weapons at one time, so 1 gun and a melee weapon is all your carrying), 3D looks like a really good addition to the PS3 version, side quest are really enjoyable, beginning intro and music set the game up great, voice acting is very good along with the back story of your character and how it unfolds.

CONS: frequent frame rate issues(patch this soon), some of your decision don't impact the story much like you would think, players screams come at odd times and doesn't fit the character, game focuses more running and fighting as little as you can, very few encounters on the road(monster are far and few in between and no appearances of any old monsters from the previous tiltes(i.e pyramid head), besides the intro music(which is really good and during all cut scenes) game play music is toned down too much, and lack of scare factor.

Overall, it's an improvement from the previous title and a must buy for survival horror fans! For what this genre is I'm really confused this game would be rated lower than a 7.5, I don't see how it could be, my score would of been higher if it wasn't for the frame rate issues. Also, If this game was not from the SH series I think it would be rated higher, but it lacks some great things from the previous titles were great, but on the plus side it also adds some great things to the series as well.




Kick ass game with kick ass movie scenes and kick ass enemies.

9.5

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Highly addictive"

Summary

This game is not only fun to play but it is the right kind of difficult too. I think my favorite scene as of right now is the devils pit cart ride *you know what I'm talking about*. I think its harder with only one weapon but still very work able. My favorite enemy has to be the weeping bats too. Those things are creepy as hell! Another thing that I really enjoy is the climatic scenes there always so fun to watch. I also find it funny that every time I play no matter what I will drop my weapon at least once to pick up a damn rock. LOL!!!

The only negative thing I have to say is its sort of strays from the other games. Silent Hill a personal hell is still the idea for the game. But no pyramid head...nurses...past locations. It would have been interesting if they incorperated those a little. One other thing I struggled with was getting around the town. I get so lost in that game its kind of funny how angry I can get. But still an amazing game none the less.
0.0
7.5
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